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SOP: Game Server Ongoing Support (Technical)

SOP: Game Server Ongoing Support (Technical)

Section titled “SOP: Game Server Ongoing Support (Technical)”

Document Type: Standard Operating Procedure (SOP)
Version: 1.0
Status: Approved for Use
Audience: Technician
Service Tiers: Basic ($15), Advanced ($25), Premium ($30)
Service Type: Monthly recurring support


To provide standardized procedures for ongoing game server maintenance, monitoring, updates, and support, ensuring optimal performance, security, and reliability for multiplayer gaming communities.


This SOP applies to Game Server Ongoing Support service for:

  • Regular server maintenance and updates
  • Performance monitoring and optimization
  • Security management and hardening
  • Backup management and recovery
  • Mod and plugin updates
  • Technical support and troubleshooting

Support Tiers:

  • Basic Support: Monthly updates, basic troubleshooting
  • Advanced Support: Bi-weekly updates, performance optimization
  • Premium Support: Weekly updates, 24/7 monitoring, emergency support

Lead Technician Responsibilities

  • Execute scheduled maintenance tasks
  • Monitor server performance and health
  • Apply security updates and patches
  • Manage backup systems and recovery procedures
  • Provide technical support and troubleshooting
  • Document all maintenance activities
  • Optimize server performance based on monitoring data

Client Responsibilities

  • Provide timely access to server systems
  • Report issues and performance concerns
  • Approve configuration changes
  • Test updates and modifications
  • Provide feedback on service quality

  • Active game server with administrative access
  • Hosting provider control panel access
  • SSH/FTP access for file management
  • Mod list and update requirements
  • Performance expectations and service level agreements
  • Emergency contact information
  • Server monitoring tools installed
  • Backup systems configured
  • Security software deployed
  • Performance baseline established
  • Maintenance schedule defined
  • Communication channels established
  • Response time commitments
  • Uptime targets and monitoring
  • Maintenance window scheduling
  • Escalation procedures
  • Reporting requirements
  • Quality metrics and KPIs

  • Maintenance schedule confirmed with client
  • Server backup completed before maintenance
  • Update requirements identified and tested
  • Maintenance window scheduled
  • Client notification sent
  • Rollback plan prepared
  • Emergency contacts verified
  • Server performance baseline documented
  • Current software versions recorded
  • Update packages downloaded and tested
  • Maintenance tools prepared
  • Monitoring systems configured
  • Backup systems verified
  • Security patches reviewed

  1. Server Updates:

    Terminal window
    # Check for game server updates
    /opt/steamcmd/steamcmd.sh +login anonymous +app_update 380870 +quit
    # Update system packages
    sudo apt update && sudo apt upgrade -y
    # Check for mod updates
    cd /opt/gameservers/minecraft/plugins
    # Check for plugin updates using version checking scripts
  2. Security Updates:

    Terminal window
    # Update firewall rules
    sudo ufw status verbose
    # Check for security patches
    sudo apt list --upgradable
    # Update Fail2Ban rules
    sudo fail2ban-client status
  3. Backup Verification:

    Terminal window
    # Verify backup integrity
    ls -la /opt/backups/gameservers/
    # Test backup restoration process
    tar -tzf /opt/backups/gameservers/minecraft_latest.tar.gz | head -10
    # Check backup storage space
    df -h /opt/backups/
  4. Performance Check:

    Terminal window
    # Monitor system resources
    top -bn1 | head -20
    # Check disk usage
    du -sh /opt/gameservers/
    # Network performance test
    ping -c 4 google.com
  1. Log Analysis:

    Terminal window
    # Check server logs for errors
    tail -100 /opt/gameservers/minecraft/logs/latest.log | grep ERROR
    # Check system logs
    journalctl -u gameserver --since "1 day ago" | tail -50
  2. Service Status Check:

    Terminal window
    # Check if server is running
    pgrep -f "java.*server.jar"
    # Check port status
    netstat -tulnp | grep 25565
    # Check resource usage
    ps aux | grep java
  3. Basic Performance Optimization:

    Terminal window
    # Clear temporary files
    sudo apt autoremove -y
    # Optimize system performance
    echo 1 | sudo tee /proc/sys/vm/drop_caches
    # Check for zombie processes
    ps aux | awk '{ print $8 " " $2 }' | grep -w Z

6.2 Advanced Support Procedures ($25/month)

Section titled “6.2 Advanced Support Procedures ($25/month)”
  1. Comprehensive Updates:

    Terminal window
    # Update all game servers
    for server in minecraft valheim zomboid palworld; do
    /opt/steamcmd/steamcmd.sh +login anonymous +app_update $(get_app_id $server) +quit
    done
    # Update all mods and plugins
    /opt/scripts/update_mods.sh
    # Update system packages
    sudo apt full-upgrade -y
  2. Performance Optimization:

    Terminal window
    # Analyze performance metrics
    /opt/scripts/performance_analysis.sh
    # Optimize JVM settings (Minecraft)
    /opt/scripts/optimize_minecraft_jvm.sh
    # Optimize network settings
    /opt/scripts/optimize_network.sh
    # Clean up temporary files and logs
    find /opt/gameservers/ -name "*.log" -mtime +7 -delete
  3. Security Hardening:

    Terminal window
    # Update firewall rules
    /opt/scripts/update_firewall.sh
    # Check for security vulnerabilities
    sudo lynis audit system
    # Update intrusion detection
    sudo fail2ban-client reload
    # Monitor for suspicious activity
    /opt/scripts/security_monitor.sh
  4. Mod Management:

    Terminal window
    # Check mod compatibility
    /opt/scripts/check_mod_compatibility.sh
    # Update mods safely
    /opt/scripts/update_mods_safe.sh
    # Test mod functionality
    /opt/scripts/test_mods.sh
    # Document mod changes
    /opt/scripts/document_mod_changes.sh
  1. Performance Monitoring Setup:

    Terminal window
    # Install monitoring tools
    sudo apt install prometheus grafana -y
    # Configure Prometheus
    cat > /etc/prometheus/prometheus.yml << 'EOF'
    global:
    scrape_interval: 15s
    scrape_configs:
    - job_name: 'gameservers'
    static_configs:
    - targets: ['localhost:9090']
    EOF
    # Start monitoring services
    sudo systemctl enable prometheus grafana
    sudo systemctl start prometheus grafana
  2. Custom Monitoring Scripts:

    # Create comprehensive monitoring script
    cat > /opt/scripts/server_monitor.sh << 'EOF'
    #!/bin/bash
    # Performance metrics collection
    collect_performance_metrics() {
    CPU_USAGE=$(top -bn1 | grep "Cpu(s)" | awk '{print $2}' | awk -F'%' '{print $1}')
    MEM_USAGE=$(free | grep Mem | awk '{printf("%.2f", $3/$2 * 100.0)}')
    DISK_USAGE=$(df -h /opt/gameservers | awk 'NR==2 {print $5}')
    LOAD_AVG=$(uptime | awk -F'load average:' '{print $2}')
    echo "$(date): CPU: $CPU_USAGE%, Memory: $MEM_USAGE%, Disk: $DISK_USAGE, Load: $LOAD_AVG" >> /var/log/server_performance.log
    }
    # Server-specific monitoring
    monitor_minecraft_server() {
    if pgrep -f "java.*server.jar" > /dev/null; then
    TPS=$(grep "TPS from last 1m" /opt/gameservers/minecraft/logs/latest.log | tail -1 | awk '{print $NF}')
    PLAYERS=$(grep "There are" /opt/gameservers/minecraft/logs/latest.log | tail -1 | awk '{print $3}')
    echo "$(date): Minecraft - TPS: $TPS, Players: $PLAYERS" >> /var/log/minecraft_status.log
    fi
    }
    # Main monitoring loop
    while true; do
    collect_performance_metrics
    monitor_minecraft_server
    sleep 300 # Check every 5 minutes
    done
    EOF
    chmod +x /opt/scripts/server_monitor.sh
  3. Alert Configuration:

    # Configure alerting system
    cat > /opt/scripts/alert_system.sh << 'EOF'
    #!/bin/bash
    # Alert thresholds
    CPU_THRESHOLD=80
    MEM_THRESHOLD=85
    DISK_THRESHOLD=90
    # Check metrics and send alerts
    check_alerts() {
    CPU_USAGE=$(top -bn1 | grep "Cpu(s)" | awk '{print $2}' | awk -F'%' '{print $1}')
    MEM_USAGE=$(free | grep Mem | awk '{printf("%.0f", $3/$2 * 100.0)}')
    DISK_USAGE=$(df -h /opt/gameservers | awk 'NR==2 {print $5}' | sed 's/%//')
    if (( $(echo "$CPU_USAGE > $CPU_THRESHOLD" | bc -l) )); then
    send_alert "High CPU usage: $CPU_USAGE%"
    fi
    if (( MEM_USAGE > MEM_THRESHOLD )); then
    send_alert "High memory usage: $MEM_USAGE%"
    fi
    if (( DISK_USAGE > DISK_THRESHOLD )); then
    send_alert "High disk usage: $DISK_USAGE%"
    fi
    }
    # Send alert function
    send_alert() {
    local message="$1"
    echo "$(date): ALERT - $message" >> /var/log/server_alerts.log
    # Send email notification
    echo "$message" | mail -s "Server Alert" admin@example.com
    # Send Discord notification (webhook)
    curl -H "Content-Type: application/json" -X POST -d "{\"content\":\"$message\"}" $DISCORD_WEBHOOK_URL
    }
    EOF
    chmod +x /opt/scripts/alert_system.sh

6.3 Premium Support Procedures ($30/month)

Section titled “6.3 Premium Support Procedures ($30/month)”
  1. Comprehensive System Maintenance:

    Terminal window
    # Full system update
    sudo apt update && sudo apt full-upgrade -y
    # Kernel security updates
    sudo apt install linux-image-generic -y
    # Package cleanup
    sudo apt autoremove -y && sudo apt autoclean -y
    # System optimization
    /opt/scripts/system_optimization.sh
  2. Advanced Performance Tuning:

    Terminal window
    # Database optimization (if applicable)
    /opt/scripts/optimize_databases.sh
    # Network stack optimization
    /opt/scripts/network_optimization.sh
    # Storage optimization
    /opt/scripts/storage_optimization.sh
    # Application-specific optimization
    /opt/scripts/game_specific_optimization.sh
  3. Security Audit and Hardening:

    Terminal window
    # Comprehensive security scan
    sudo nmap -sS -O localhost
    # Check for rootkits
    sudo chkrootkit
    # File integrity monitoring
    sudo aide --check
    # Audit logging configuration
    sudo auditctl -l
  4. Disaster Recovery Testing:

    Terminal window
    # Test backup restoration
    /opt/scripts/test_backup_restoration.sh
    # Test failover procedures
    /opt/scripts/test_failover.sh
    # Test emergency response
    /opt/scripts/test_emergency_response.sh
  1. Comprehensive Monitoring Setup:

    Terminal window
    # Install advanced monitoring stack
    sudo apt install nagios3 zabbix-agent -y
    # Configure Nagios monitoring
    cat > /etc/nagios3/conf.d/gameservers.cfg << 'EOF'
    define host {
    use linux-server
    host_name gameserver
    alias Game Server
    address 127.0.0.1
    }
    define service {
    use generic-service
    host_name gameserver
    service_description CPU Load
    check_command check_nrpe!check_load
    }
    define service {
    use generic-service
    host_name gameserver
    service_description Memory Usage
    check_command check_nrpe!check_memory
    }
    EOF
    # Configure Zabbix agent
    cat > /etc/zabbix/zabbix_agentd.conf << 'EOF'
    Server=zabbix.example.com
    ServerActive=zabbix.example.com
    Hostname=gameserver
    EOF
  2. Real-time Alerting System:

    # Advanced alerting script with multiple channels
    cat > /opt/scripts/advanced_alerting.sh << 'EOF'
    #!/bin/bash
    # Alert configuration
    ALERT_EMAIL="admin@example.com"
    ALERT_PHONE="+1234567890"
    DISCORD_WEBHOOK="https://discord.com/api/webhooks/..."
    SLACK_WEBHOOK="https://hooks.slack.com/services/..."
    # Critical alert levels
    CRITICAL_CPU=95
    CRITICAL_MEM=95
    CRITICAL_DISK=95
    CRITICAL_LOAD=10.0
    # Multi-channel alert function
    send_critical_alert() {
    local message="$1"
    local severity="$2"
    # Email alert
    echo "$message" | mail -s "CRITICAL: $severity" $ALERT_EMAIL
    # SMS alert (using Twilio or similar service)
    curl -X POST 'https://api.twilio.com/2010-04-01/Accounts/.../Messages.json' \
    --data-urlencode "To=$ALERT_PHONE" \
    --data-urlencode "From=+1234567890" \
    --data-urlencode "Body=$message"
    # Discord alert
    curl -H "Content-Type: application/json" \
    -X POST -d "{\"content\":\"🚨 $severity: $message\"}" \
    $DISCORD_WEBHOOK
    # Slack alert
    curl -X POST -H 'Content-type: application/json' \
    --data "{\"text\":\"🚨 $severity: $message\"}" \
    $SLACK_WEBHOOK
    }
    # Continuous monitoring
    while true; do
    CPU_USAGE=$(top -bn1 | grep "Cpu(s)" | awk '{print $2}' | awk -F'%' '{print $1}')
    MEM_USAGE=$(free | grep Mem | awk '{printf("%.0f", $3/$2 * 100.0)}')
    DISK_USAGE=$(df -h /opt/gameservers | awk 'NR==2 {print $5}' | sed 's/%//')
    LOAD_AVG=$(uptime | awk -F'load average:' '{print $2}' | awk '{print $1}')
    if (( $(echo "$CPU_USAGE > $CRITICAL_CPU" | bc -l) )); then
    send_critical_alert "Critical CPU usage: $CPU_USAGE%" "CPU Alert"
    fi
    if (( MEM_USAGE > CRITICAL_MEM )); then
    send_critical_alert "Critical memory usage: $MEM_USAGE%" "Memory Alert"
    fi
    if (( DISK_USAGE > CRITICAL_DISK )); then
    send_critical_alert "Critical disk usage: $DISK_USAGE%" "Disk Alert"
    fi
    if (( $(echo "$LOAD_AVG > $CRITICAL_LOAD" | bc -l) )); then
    send_critical_alert "Critical load average: $LOAD_AVG" "Load Alert"
    fi
    sleep 60 # Check every minute
    done
    EOF
    chmod +x /opt/scripts/advanced_alerting.sh
  1. Incident Response Protocol:
    # Emergency response script
    cat > /opt/scripts/emergency_response.sh << 'EOF'
    #!/bin/bash
    # Emergency contact information
    ADMIN_EMAIL="admin@example.com"
    ADMIN_PHONE="+1234567890"
    BACKUP_SERVER="backup.example.com"
    # Emergency functions
    emergency_server_restart() {
    echo "$(date): Emergency server restart initiated" >> /var/log/emergency.log
    /opt/scripts/emergency_stop.sh
    sleep 30
    /opt/scripts/emergency_start.sh
    }
    emergency_failover() {
    echo "$(date): Emergency failover initiated" >> /var/log/emergency.log
    # Switch to backup server
    ssh $BACKUP_SERVER "/opt/scripts/activate_backup.sh"
    }
    emergency_backup_restore() {
    echo "$(date): Emergency backup restore initiated" >> /var/log/emergency.log
    /opt/scripts/emergency_restore.sh
    }
    # Automatic emergency detection
    detect_emergency() {
    # Check if server is unresponsive
    if ! ping -c 3 localhost >/dev/null 2>&1; then
    send_emergency_alert "Server unresponsive - initiating restart"
    emergency_server_restart
    fi
    # Check for critical errors
    if tail -100 /opt/gameservers/minecraft/logs/latest.log | grep -q "CRITICAL"; then
    send_emergency_alert "Critical error detected - initiating investigation"
    fi
    }
    # Main emergency loop
    while true; do
    detect_emergency
    sleep 30 # Check every 30 seconds
    done
    EOF
    chmod +x /opt/scripts/emergency_response.sh

  1. Enhanced Backup Script:

    # Comprehensive backup solution
    cat > /opt/scripts/enhanced_backup.sh << 'EOF'
    #!/bin/bash
    # Backup configuration
    BACKUP_DIR="/opt/backups/gameservers"
    CLOUD_BACKUP_DIR="s3://your-backup-bucket"
    RETENTION_DAYS=30
    ENCRYPTION_KEY="your-encryption-key"
    # Create encrypted backups
    create_encrypted_backup() {
    local source_dir="$1"
    local backup_name="$2"
    local backup_file="$BACKUP_DIR/${backup_name}_$(date +%Y%m%d_%H%M%S).tar.gz.enc"
    # Create compressed backup
    tar -czf - "$source_dir" | openssl enc -aes-256-cbc -salt -out "$backup_file" -pass pass:$ENCRYPTION_KEY
    echo "Encrypted backup created: $backup_file"
    }
    # Backup all game servers
    for server in minecraft valheim zomboid palworld; do
    if [ -d "/opt/gameservers/$server" ]; then
    create_encrypted_backup "/opt/gameservers/$server" "$server"
    fi
    done
    # Upload to cloud storage
    aws s3 sync $BACKUP_DIR/ $CLOUD_BACKUP_DIR/ --delete
    # Clean old backups
    find $BACKUP_DIR -name "*.enc" -mtime +$RETENTION_DAYS -delete
    echo "Enhanced backup completed: $(date)"
    EOF
    chmod +x /opt/scripts/enhanced_backup.sh
  2. Incremental Backup System:

    # Incremental backup using rsync
    cat > /opt/scripts/incremental_backup.sh << 'EOF'
    #!/bin/bash
    SOURCE_DIR="/opt/gameservers"
    BACKUP_DIR="/opt/backups/gameservers"
    INCREMENTAL_DIR="$BACKUP_DIR/incremental"
    # Create incremental backup
    rsync -av --delete --link-dest=$INCREMENTAL_DIR/latest $SOURCE_DIR/ $INCREMENTAL_DIR/$(date +%Y%m%d_%H%M%S)/
    # Update latest symlink
    ln -sfn $INCREMENTAL_DIR/$(date +%Y%m%d_%H%M%S)/ $INCREMENTAL_DIR/latest
    echo "Incremental backup completed: $(date)"
    EOF
    chmod +x /opt/scripts/incremental_backup.sh
  1. Complete Server Restoration:
    # Disaster recovery script
    cat > /opt/scripts/disaster_recovery.sh << 'EOF'
    #!/bin/bash
    # Recovery configuration
    BACKUP_SOURCE="s3://your-backup-bucket"
    RECOVERY_DIR="/opt/recovery"
    ENCRYPTION_KEY="your-encryption-key"
    # Download and decrypt backups
    recover_server() {
    local server_name="$1"
    local backup_file="$2"
    # Download backup from cloud
    aws s3 cp $BACKUP_SOURCE/$backup_file $RECOVERY_DIR/
    # Decrypt backup
    openssl enc -aes-256-cbc -d -salt -in $RECOVERY_DIR/$backup_file -pass pass:$ENCRYPTION_KEY | tar -xz -C $RECOVERY_DIR/
    # Restore server files
    rsync -av $RECOVERY_DIR/$server_name/ /opt/gameservers/$server_name/
    echo "Server $server_name restored from backup: $(date)"
    }
    # Test restored server
    test_restored_server() {
    local server_name="$1"
    # Start server in test mode
    /opt/scripts/start_test_server.sh $server_name
    # Wait for server to start
    sleep 60
    # Test server functionality
    /opt/scripts/test_server_functionality.sh $server_name
    # Stop test server
    /opt/scripts/stop_test_server.sh $server_name
    echo "Server $server_name test completed: $(date)"
    }
    EOF
    chmod +x /opt/scripts/disaster_recovery.sh

  1. Performance Metrics Collection:

    # Advanced performance monitoring
    cat > /opt/scripts/performance_collector.sh << 'EOF'
    #!/bin/bash
    # Metrics collection
    collect_detailed_metrics() {
    local timestamp=$(date '+%Y-%m-%d %H:%M:%S')
    # System metrics
    local cpu_usage=$(top -bn1 | grep "Cpu(s)" | awk '{print $2}' | awk -F'%' '{print $1}')
    local mem_usage=$(free | grep Mem | awk '{printf("%.2f", $3/$2 * 100.0)}')
    local disk_usage=$(df -h /opt/gameservers | awk 'NR==2 {print $5}' | sed 's/%//')
    local load_avg=$(uptime | awk -F'load average:' '{print $2}' | awk '{print $1}')
    local network_io=$(cat /proc/net/dev | grep eth0 | awk '{print $2 + $10}')
    # Game-specific metrics
    local minecraft_tps=$(grep "TPS from last 1m" /opt/gameservers/minecraft/logs/latest.log | tail -1 | awk '{print $NF}' 2>/dev/null || echo "0")
    local minecraft_players=$(grep "There are" /opt/gameservers/minecraft/logs/latest.log | tail -1 | awk '{print $3}' 2>/dev/null || echo "0")
    # Store metrics in database
    mysql -u monitoring -p monitoring_db -e "INSERT INTO metrics (timestamp, cpu_usage, mem_usage, disk_usage, load_avg, network_io, minecraft_tps, minecraft_players) VALUES ('$timestamp', $cpu_usage, $mem_usage, $disk_usage, $load_avg, $network_io, $minecraft_tps, $minecraft_players);"
    }
    # Continuous collection
    while true; do
    collect_detailed_metrics
    sleep 300 # Collect every 5 minutes
    done
    EOF
    chmod +x /opt/scripts/performance_collector.sh
  2. Automated Performance Optimization:

    # Performance optimization script
    cat > /opt/scripts/auto_optimization.sh << 'EOF'
    #!/bin/bash
    # Optimization thresholds
    CPU_THRESHOLD=80
    MEM_THRESHOLD=85
    DISK_THRESHOLD=90
    # Auto-optimization functions
    optimize_cpu() {
    echo "$(date): Optimizing CPU performance" >> /var/log/auto_optimization.log
    # Set CPU governor to performance
    echo 'performance' | sudo tee /sys/devices/system/cpu/cpu*/cpufreq/scaling_governor
    # Kill unnecessary processes
    sudo pkill -f unnecessary_process
    # Optimize CPU affinity for game server
    taskset -cp 0-3 $(pgrep -f "java.*server.jar")
    }
    optimize_memory() {
    echo "$(date): Optimizing memory usage" >> /var/log/auto_optimization.log
    # Clear system caches
    echo 3 | sudo tee /proc/sys/vm/drop_caches
    # Restart memory-intensive services
    sudo systemctl restart memory-intensive-service
    # Optimize JVM garbage collection (Minecraft)
    if pgrep -f "java.*server.jar" > /dev/null; then
    # Send JVM optimization command
    echo "gc" | nc localhost 25575
    fi
    }
    optimize_disk() {
    echo "$(date): Optimizing disk performance" >> /var/log/auto_optimization.log
    # Clean temporary files
    sudo find /tmp -type f -atime +7 -delete
    # Optimize disk I/O scheduling
    echo 'deadline' | sudo tee /sys/block/sda/queue/scheduler
    # Compress old logs
    find /opt/gameservers/ -name "*.log" -mtime +7 -exec gzip {} \;
    }
    # Main optimization loop
    while true; do
    CPU_USAGE=$(top -bn1 | grep "Cpu(s)" | awk '{print $2}' | awk -F'%' '{print $1}')
    MEM_USAGE=$(free | grep Mem | awk '{printf("%.0f", $3/$2 * 100.0)}')
    DISK_USAGE=$(df -h /opt/gameservers | awk 'NR==2 {print $5}' | sed 's/%//')
    if (( CPU_USAGE > CPU_THRESHOLD )); then
    optimize_cpu
    fi
    if (( MEM_USAGE > MEM_THRESHOLD )); then
    optimize_memory
    fi
    if (( DISK_USAGE > DISK_THRESHOLD )); then
    optimize_disk
    fi
    sleep 300 # Check every 5 minutes
    done
    EOF
    chmod +x /opt/scripts/auto_optimization.sh

  • Server uptime and status verification
  • Performance metrics review
  • Security log analysis
  • Backup system verification
  • Error log monitoring
  • Resource usage analysis
  • Performance summary report
  • Security audit report
  • Backup status report
  • Update and maintenance report
  • Incident and resolution report
  • Client satisfaction survey
  • Comprehensive performance analysis
  • Security assessment
  • Backup and recovery test
  • Service level agreement review
  • Optimization recommendations
  • Client feedback and planning

ProblemCauseFix
Server performance degradationResource exhaustion, hardware issuesMonitor resources, restart services, upgrade hardware
Backup failuresInsufficient storage, network issuesCheck storage space, verify network connectivity
Security breachesOutdated software, weak passwordsUpdate software, change passwords, audit access
Mod conflictsIncompatible versions, configuration errorsVerify compatibility, update mods, check configs
Network connectivity issuesISP problems, hardware failureContact ISP, test hardware, check configuration
Database corruptionImproper shutdown, hardware failureRestore from backup, check hardware integrity

  • Document all maintenance activities
  • Track performance metrics and trends
  • Record security incidents and responses
  • Maintain change management logs
  • Document client communications
  • Generate weekly and monthly performance summaries
  • Create trend analysis and forecasts
  • Provide optimization recommendations
  • Document service level compliance
  • Track client satisfaction metrics

  • Server uptime percentage
  • Response time compliance
  • Issue resolution time
  • Client satisfaction scores
  • Performance benchmark achievement
  • Security incident response time
  • Regular service review and optimization
  • Client feedback incorporation
  • Technology and process updates
  • Staff training and development
  • Service level agreement refinement

  1. Detection: Automated monitoring alerts
  2. Assessment: Impact analysis and prioritization
  3. Response: Immediate mitigation actions
  4. Resolution: Complete issue resolution
  5. Recovery: Service restoration and verification
  6. Review: Post-incident analysis and improvement
  • Level 1: Basic technical support (1-4 hours)
  • Level 2: Advanced technical support (1-2 hours)
  • Level 3: Emergency response (within 1 hour)
  • Level 4: Critical incident (immediate response)

  • Version: 1.0
  • Created: February 2026
  • Author: Wizard Tech Services
  • Next Review: Within 30 days
  • Approved By: Lead Technician

System Monitoring:
- htop: Interactive process viewer
- iotop: I/O monitoring
- netstat: Network statistics
- ss: Socket statistics
- vmstat: Virtual memory statistics
Game Server Monitoring:
- Prometheus: Metrics collection
- Grafana: Visualization dashboard
- Nagios: Network monitoring
- Zabbix: Enterprise monitoring
- Custom scripts: Game-specific metrics
Backup Types:
- Full Backup: Complete server backup
- Incremental Backup: Changes only
- Differential Backup: Changes since last full
- Snapshot Backup: Point-in-time capture
Backup Storage:
- Local storage: Fast access
- Network storage: Centralized backup
- Cloud storage: Geographic redundancy
- Offsite backup: Disaster recovery
Terminal window
# System optimization
echo 'performance' | sudo tee /sys/devices/system/cpu/cpu*/cpufreq/scaling_governor
echo 3 | sudo tee /proc/sys/vm/drop_caches
sudo sysctl -w vm.swappiness=10
# Network optimization
sudo sysctl -w net.core.rmem_max=16777216
sudo sysctl -w net.core.wmem_max=16777216
sudo sysctl -w net.ipv4.tcp_congestion_control=bbr
# Minecraft optimization
java -Xms4G -Xmx8G -XX:+UseG1GC -XX:MaxGCPauseMillis=200 -jar server.jar nogui

End of SOP